现在回想起来,或许他们可以同时兼顾两者,但这毕竟是公司的商业决策。What happened was when GTA Online came out, it was so much of a cash cow and people were loving it so much that it was hard to make an argument that a standalone DLC would out-compete that.I think looking back now I would say that you could probably do both, but that was a business decision that they made.
真正去玩,第一部分跟着主线走,没啥特别,感觉还有点无聊,这段时期主要是熟悉操作,走出雪山后,进入第二部分之后,这部分才真正到了荒野大镖客西部世界的核心,跟着剧情走,慢慢的能很真实的感受到当时西部牛仔世界的混乱,很多剧情中的细节体现了宏大的世界观,一点不输魔兽世界,甚至部分人物性格塑造和性情转变都有所超越,虽然两部巨作不是同一类型,这种塑造不是一件事表现,而是通过很多主线支线任务来表现,这么多任务,既不会让人觉得很繁琐,同事让人很急切的想知道后续的冲动,NPC的性格也是活灵活现,跟当时世界观很符合,慢慢的,你会融入到这个世界,一群口中说着为了自由而烧杀抢掠,却因为权利和金钱而失去初心,而权利更多是为利益服务。
笔记本玩游戏,或许很多人都不待见,总觉得没有台式机好,确实,台式机性能好,散热效果也要比台式机好不少,其实笔记本也有配置高的,只是价格不便宜,像外星人,一万多的,其实性能也不错了,和台式机配置比起来,性价比没那么高而已。